Tag: MPlayIt

Apple turns to Facebook to sort through App Store

Apple has released an App Store Facebook app (which was aptly tagged with: “there’s a Facebook app for that”). This is a nifty move as it allows Apple a canvas from where to make discovery of apps as well as features and promotions somewhat easier.

It is noteworthy though that Apple leaves its trusty closed environment (comprised of Apple hardware, iTunes at large and the App Store) to turn to another platform for help in resolving the increasing discovery dilemma. The (Facebook) app racked up over 85,000 in a few days already, which is already 10x the number the good folks of MPlayIt managed to assemble for their iPhone Arcade, which does similar things (and, yes, I am sure they won’t be too happy).

It also highlights the increasing shift towards social discovery, and Facebook is – in my opinion (but then, and this is a disclaimer, given the work I do with Scoreloop, what do you expect?) only a first (albeit good) step: people care about what their friends say, play, do, recommend. And it is this community you need to unlock to get closer to access the social graph in ways that are meaningful to the single person. Where better to do it than from within a game or app though? 😉

But until then: good move, Apple!

Conference: GDC San Francisco

I will be setting off to San Francisco to seek out the geek fest that is GDC (or, to mere mortals, the Game Developers Conference).

Scoreloop (for who I am doing some work as you will have found out by now), are throwing a party (with PocketGamer and MPlayIt) and you should let me know if you think you should be there but an invite has escaped you.

We have some exciting stuff to tell (some may have seen the podcast we did with Motorola and MySpace and there is more to come), so please get in touch (contact form) if you want to meet.

As a result, I may be a little silent over the next week or so. Bear with me…

Powered by WordPress & Theme by Anders Norén