Tag: Mobile Conternt

NOM is in Europe

One of the best game ever to have been created for mobile phones is finally, finally coming to Europe. I would have loved for us having been the ones to do it but, hey, you cannot always win. In any event, in spite (or because?) of an oddly early 70’s design feel and simple graphics, it is a great game that beautifully shows what mobile gaming can do (a view shared by many reviews, such as the ones, here, here and here).

The story of NOM is – for a mobile game at least – very long. The game had been released as early as 2002 by Korean developer Gamevil and has recorded more than 1 million downloads in Korea alone. You could consider it the mother of all 1-button-games, a category considered by many as being the perfect entry point to mobile games (here’s a feature on Nom and some other of Gamevil’s gems).

So, good folks of Disney’s Living Mobile (the lucky ones who got their hands onto it for Europe), good luck with it!

FHM & Heat bet on UGC – EMAP puts Yospace to work

It took them a short while to wrap the acquisition of Yospace up and digest everything but now EMAP announced they’ll be relaunching their FHM and Heat brands on mobile centered around the coveted UGC; and all will of course be driven by Yospace’s platform. The blurb published by NMA (you need a subscription to read the full article) reports that “it is still too early to officially talk about the services” [why do they then???] but the intention is basically to leverage the brands to drive user-generated video content.

For those not so familiar: Yospace powers the successful SeeMeTV service of UK operator 3. FierceMobileContent tells you why it’s great.

I am curious as to what this will mean other than the EMAP team seemingly struggling to transfer editorial onto the mobile platform in a successful business model…

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