This is the presentation to the talk I held at the 1. Mobile e-commerce conference / Apps Summit 2010 today in Wiesbaden, Germany:
Here it is, the May Bank Holiday edition of the Carnival of the Mobilists. For those not in the know: it is a weekly write-up of the best and brightest in the world of mobile-(related) blogging and is being hosted each week on another blog; this week it’s me… 😉 The easiest way to follow the Carnival every week is to subscribe to the Twitter stream of the formidable Peggy Anne Salz.
So here’s what this week has in stock for you:
James Coops from Mobyaffiliates provides us with an excellent overview of mobile affiliate networks, a fairly fresh approach to carry the multi-billion dollar online equivalent to mobile.
Jay Ehret asks the question that normally costs a round, namely “Is it the Year of Mobile yet?“. And he has a refreshingly clear look at it: a) it is impossible to throw all of the various mobile marketing things (SMS, mobile web, LBS, mobile wallets, m-commerce, etc) into one bucket, and right he is!, b) he reckons that it is certainly time for mobile now since low entry barriers and cost basically make it a ride you cannot lose.
Dr Jim Taylor delights us by adding a few more acronyms to the mix: NEI is the new TMI. The “I” stands for information and Jim looks how the wealth of available information and the way people handle it may reflect upon larger sociological developments. Very thoughtful stuff!
Ajit Jaokar from the OpenGardensBlog looks at the decline of fixed line and wonders if we’re all erring, namely because the wires are needed to take the data load off (hyper-)broadband mobile networks. He then wonders if one shouldn’t think mobile and fixed-line as one and design accordingly.
Peggy Anne Salz points us to a podcast on app store marketing. With nigh on 70 app stores and gazillions of apps, discovery, marketing and sustained usage are issues central to the distribution (and revenue!) strategy of every app developer (I for one certainly bookmarked it).
Tego Interactive’s Alfred de Rose queries whether Apple needs an iPhone in the enterprise (he thinks it doesn’t, and his arguments are very noteworthy!).
And, finally, Rudy de Waele announced the next edition of the wonderful event that is Mobile 2.0 Europe, which will take place in beautiful Barcelona – and not in rainy February either but on 17 June. Book your tickets here. Next to it, there will be the AppCircus, a unique traveling showcase of the most creative and innovative apps presented by their creators at top events around the world.
And that’ll conclude this week’s carnival. Make sure to clue yourself up, read, listen, ponder, share and discuss!
Next week’s edition will be hosted by James Coops at his MJelly Blog.
Next week, I will be speaking at the 1st Apps Summit, a conference organized by the Conference Group in Wiesbaden (near Frankfurt). The event, which runs on 4/5 May, features high-profile speakers from the creme de la creme of German (and international) business, including:
- Otto
- Lufthansa
- Deutsche Post
- Axel Springer
- Avis
- HRS
- G+J
- Volkswagen
- Yahoo
- Admob
- Madvertise
If you’re close, come by. It should be great! The conference programme and more info are here: www.conferencegroup.de/m-commerce
To nice not to post it…

Source:Â http://icanseeyourmonkey.deviantart.com/art/Whubble-iphone-app-158271879
Apple has released an App Store Facebook app (which was aptly tagged with: “there’s a Facebook app for that”). This is a nifty move as it allows Apple a canvas from where to make discovery of apps as well as features and promotions somewhat easier.
It is noteworthy though that Apple leaves its trusty closed environment (comprised of Apple hardware, iTunes at large and the App Store) to turn to another platform for help in resolving the increasing discovery dilemma. The (Facebook) app racked up over 85,000 in a few days already, which is already 10x the number the good folks of MPlayIt managed to assemble for their iPhone Arcade, which does similar things (and, yes, I am sure they won’t be too happy).
It also highlights the increasing shift towards social discovery, and Facebook is – in my opinion (but then, and this is a disclaimer, given the work I do with Scoreloop, what do you expect?) only a first (albeit good) step: people care about what their friends say, play, do, recommend. And it is this community you need to unlock to get closer to access the social graph in ways that are meaningful to the single person. Where better to do it than from within a game or app though? 😉
But until then: good move, Apple!
The UK arm of Orange, the France Telecom-owned operator that is merging with T-Mobile’s UK bit, today offered a lot of news on the mobile games side. They made an announcement on the introduction of not less than 3 different gaming services that they will be launching over the next couple of weeks:
- Playtomo is a social gaming service to be used within the users’ social networks (e.g. Facebook; no others were mentioned). Users can download the app (?) from Orange’s portal and then share scores etc on the social network of choice. It sounds a little like a “posh Facebook Connect” solution (and this is not meant derogatory at all!). Friends can be invited from any UK network operator.
- Games Zone is a subscription-service where “just” £5 per month buy you two games and a 20% discount on all others. It also offers “exclusive competitions”.
- The third offering is a little unclear to me: Orange will launch the aptly called “Orange iPhone Games” offering, which will feature games that are “designed specifically or published by Orange for iPhone customers”. They say it will include a variety of game genres as well as the aforementioned Playtomo. Now, this one, I am not sure about… Orange clearly looks to bolstering their brand (or, perhaps, use their brand as a lever to lift otherwise unbranded games into the limelight) but this seems like a tough proposition. It is an interesting one, too, though as it would seem the first time an operator steps into the ring as a publisher amongst many. Watch this space…
The really uplifting thing about this is that Orange clearly recognises the significance of games to their overall offering and playful interaction is – as I have often pointed out – likely to be a driver for interaction between people in the mid- and long-term.
Finally: do you think this gives any hint as to which brand will survive the merger of the Orange and T-Mobile UK operations? 😉