Every now and again, war breaks out on the web. Or, rather, a full-on discourse of learned scholars on the world at large or, in our case, mobile in particular. This week saw one such blog fights and, no, I am not talking about Wikileaks. The formidable Robert Scoble (he of recent European ignorance but, hey, he is American after all… ;-)) and Tomi Ahonen (Rat-Hat of Forum Oxford and a certain [but not blind!] Nokia-fandom but, hey, he might live in HK but he is a Fin… ;-)) brought…read more
You hear it often (most recently by Average Jane): people who complain about unwanted features and complexities of mobile phones. And now here comes a company (not your ordinary OEM, mind you) who is bringing out just that: the ultimate dumbphone (I am referring to features not potential users). Meet John Doe’s new phone, the anti-smartphone: Dutch agency John Doe (sic!) premiered John’s Phone, which can do, well, make and receive phone calls. SMS? No. Address book? Yes, from paper with a pocket to stick it in at the back….read more
Yesterday, I had the pleasure of delivering a talk at the Social Gaming Summit in London (which was fun even though it was at Chelsea FC…). Given that the audience was fairly clued up on all things social, I was focusing a little more on the mobile side of things – highlighting market sizes, roll-out speeds and platform risks (and opportunities!). Here’s the deck, I hope you enjoy it: Conquering new spaces 20101110 View more presentations from Volker Hirsch.
Both Gartner and IDC have recently published their handset rankings for Q3/2010, and both have Apple moving into the #4 spot globally. That is impressive, as this is not measuring smartphones but all phones, and it is not measuring North America and Western Europe but the world. In Smartphone-only terms, Apple has leapfrogged RIM into the #2 slot. On a platform-basis, Apple’s iOS is now #3 behind Symbian and Android but ahead of RIM’s proprietary Blackberry OS. Interestingly, IDC has the rankings identically but the market shares of the leading…read more
Recently, previously civilized and subtle top executives of the world’s big mobile handset makers took the gloves off and became, well, a little more outspoken. What sticks from this is, of course, always only the most figurative snippets. Because all of these esteemed people have the most vested of all vested interests, their statements tend to distort reality a little. And because of that, we have increasingly lively debates at hand. But, alas, these debates may not necessarily lead to enlightenment. So I thought I undertake a little mapping exercise…read more
I have been dealing with movie and TV licenses for longer than I care to remember, and the pattern (with few exceptions) always was the same: the licensor comes to you saying that, because they are offering you (the publisher) a well-known movie/TV/entertainment property that everyone and their dog are fans of, you should pay them a healthy amount of money (either up-front or as a minimum guarantee against revenues) for them to grant you that license. This means that the publisher starts at a point of significant loss: a…read more
This week, I was fortunate enough to be given the opportunity to speak to the Android developer community at the fabulous Droidcon London. The following are the slides to my talk on “Making Money on Android” in which I focus on the necessity to tackle the challenge to engage users at a time and in a place that a developer can actually control, namely in the game or app itself. Scoreloop provides cool tools for this, and its virtual currency and virtual goods solutions allow developers then to capitalise on…read more