Here is the presentation I delivered at Casual Connect Europe in Hamburg.
Here is the presentation I delivered at Casual Connect Europe in Hamburg.
We said it before: mobile is the biggest mass medium on the planet, and now game developers (and not only the sometime masochists that have been there for years) flog to it. According to a fairly large survey by GDR (which can be yours for too many dollars to count and has been reported about here) among 800 developers, a quarter of them are now making games for mobile phones with most of them (namely 75%) – surprise, surprise – choosing the iPhone as their platform of launch. This is doubling last year’s figures (apparently).
The iPhone and its non-phone sibling, iPod Touch (and you have been reading that a year ago here, here and here) are proving a more attractive launchpad onto portable gaming platforms than dedicated gaming systems like the Nintendo DS and Sony PSP.
The reasons will be the same as they were a year ago: a platform that is relatively easy to work to and a simple distribution model. With the number of downloads Apple continues to pile up, it is no wonder that developers from “traditional” platforms (PC downloadable, online, etc) are attracted to that. They will also be less scared of the marketing challenges since they had had to market their games in the whole wide oceans of the Internet previously (i.e. there were no carrier safe havens with feature slots). Whilst this does not mean that every traditional developer’s games will be successful on the app store, the threshold to enter is lower.
It will be interesting to see if the wave will roll further into other “smarter” platforms, including Android, Windows Mobile (see the latest rumours for WinME 7, including full Xbox Live gaming implementation here), Symbian Maemo and Blackberry. With the device numbers clearly speaking in favour of that, platforms becoming more accessible and, last but not least, with easier paths to the users via OEM app stores, this is to be expected. Good times for mobile gamers!
We’re in full swing in the conference season, and next week, one of the more exciting conferences in the game space opens its doors in pretty Hamburg again: Casual Connect Europe, the old world iteration of the event by the Casual Games Association gives a fantastic cross-section of the state of the game across platforms. There are a number of strands to follow, including mobile, where a lot – unsurprisingly – centers around smartphones and the iPhone as well as the change to ecosystems that app stores but also the higher (actual) connectivity of these newer handsets have brought about.
I will be there, too (attending and speaking). So if you are in town (or want to get a good grip on the latest and greatest in the casual games space, head over to Hamburg and give me a shout.
The latest iteration of the Carnival of the Mobilists is out over at Andrew Grill’s London Calling blog (and it is the last one for this year, too). It contains interesting posts from MMS initiatives, to the use of SMS in political campaigning, app store comparisons, a look at Samsung’s Bada and much more. It also includes my very own post on the potential of Android.
Head over there, give it a good read and enjoy yourself!
Today seems to be the day of “the others”, huh?
First Android, now Symbian. But the news are too significant to ignore:
Nokia’s app store Ovi is now clocking 1m downloads a day. Make that 300m p.a. Compare this to Apple’s, what, 5.7m per day. That was c. 1 year ago though, so let’s double that, shall we? So, 1/10 then shall we say?
However, Nokia and its much maligned Ovi Store shows that it can actually starts flexing its muscle (what the law of numbers can mean, I showed on the example of Vodafone: its app store is bound to deliver – even on the abysmal uptake of legacy J2ME devices – some 200,000 downloads a day).
Nokia says it is growing 100% month-on-month, and with this pace would overtake Apple in the near future. Doable? Almost certainly! Why? Because of the law of big numbers. Nokia has about 5x as many smartphones out there as there are Apple iPhone and iPod Touch devices combined, which of course means that Nokia would overtake Apple in terms of total app downloads when each Nokia smartphone user would only download 1/5 of what iPhone/iPod Touch users download. Same fun? Arguable…
I do not know how many devices come preloaded with the Ovi Store but this has always been a huge driver: embed and prosper. Nokia confirmed as much, too. But let’s only assume that it is a tiny fraction (none of the legacy devices out there had it embedded, that’s for sure). And it shows you the potential: Nokia has a whopping 1.3bn phones out there (yes, you heard correctly), and let only a fraction of these use the Ovi Store, you are looking at a massive number, outstripping Apple immediately. Now, I doubt that they will outstrip the App Store in terms of apps per user but there is no team that plays football as well as FC Barcelona, and the others don’t give up either…
Nokia has made a lot of mistakes recently, with its stores, and others: to come out with something that was thought to be “good enough” is bad: strive to be the best at least, will you? Incidentally, it might have avoided the scrambling it finds itself in since the Apple app store launched. Hah, who would have thought? But let’s be fair: Nokia went about its business better in the past, it has unprecedented scale. Examples? What is the best-selling consumer electronics device of all time? The Nokia 1100 with more than 200m sold devices). Does anyone remember sub-10 Megapixel digital cameras? Well, there are few left, you see. Nokia killed that market by putting out camera phones with Carl Zeiss lenses: good, good stuff. I was in the room of the hotel in Zell am See when they laid the growth curve of camera phones over the shrinking sales curve of digital cameras. Impressive! Stand-alone PDAs? Gone. GPS devices? Hardly existing outside phones anymore (even Tom Tom satnav devices are offered with 50% discounts this Christmas).
It’s not over yet, it is only the beginning! Oh, and then there will be the mobile web to come, huh? Just wait for it!!! It’s bigger than the “other” Internet already (warning: this is one of Tomi’s monster posts…
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A couple of weeks ago, I gave a keynote at Droidcon, the (so far) largest Android conference, in Berlin. I spoke about why brands should look at it (I posted it here). Brands care for volume. They’re not necessarily interested in small segments of the market.
The iPhone is not an exception, it is rather a powerful reinforcement of that idea: in spite of its niche, it provides ROI (and warm, fluffy PR as well as content execs) when you compare the cost of the activity (creating an app) with its effects. The conclusion is however not that the iPhone is such a big driver in itself but that EVEN the iPhone (with its very limited scale) generates positive ROI.
The mobile phone market (and its associated content offerings) is extremely fragmented. A plethora of platforms (J2ME, BREW, Symbian, Blackberry, Windows Mobile, iPhone, Android, a couple of proprietary ones, some with middleware, now Bada and Maemo; wonderful…) and distribution channels (traditionally carriers, and lots of them, plus D2C distributors like Thumbplay, Jamba, Zed, Buongiorno, etc and now, increasingly, app stores: everything from the App Store to Android Market, Ovi, Blackberry App World and countless others). Tough for brands: they do not really care for a subset of users consisting of owners of J2ME devices on, say, Orange UK (no offence, Orange).
The ecosystem is tough to address as every mobile game developer will tell you. Which is why the iPhone was such a huge game changer: one device on one platform with one distribution channel globally. And all presented well, easy to use, great UI and users get to content with very few clicks and without unnecessary warnings). It is also always connected (rather than only connected in theory) and hence opens the doors to a new way of consuming, promoting and using content, specifically interactive one such as games and apps. Everyone else scrambles to follow but they struggle because it is such a different way to look at the world (well, different when you are a network operator or handset OEM). And because of this, competition on this platform is now fierce, very fierce.
But now then, why would one support Android? I mean, Gameloft just said it sucks (well, commercially at least). Why do I think it will be (is?) big? And why do I think one should look at it now rather than, well, later?
For starters: it took Gameloft a full 3 days or so to realize the mess it made with its announcement to cut back Android; and swiftly issuing a statement that said pretty much the contrary… But, heck, we’re not running everywhere where Gameloft runs, do we?
Android’s potential is enormous! Not because Eric Schmitt, Google’s CEO said so. But because it is O.P.E.N. This gives it a potential that is beyond all others: it enjoys wide support from vendors (HTC, Dell, LG, Samsung, Sony Ericsson, Huawei, Motorola, Acer, Creative and countless more), carriers (it’s a little like the who’s who: China Mobile, China Unicom, NTT DoCoMo, Sprint, KDDI, Softbank, T-Mobile, TIM, Telefonica, Vodafone) and has a very powerful sponsor indeed in Google. The result is a huge number of devices (cf. Wikipedia page here), and they will grow. They will grow faster than Apple can because of the law of big numbers. Even if Apple may retain an edge on running the overall sexiest package but it will not withstand the overall numbers. Incidentally, the afore distinguishes Android – for the time being – from Symbian (which is now also open source): it lacks a convinced sponsor at the moment (Nokia seems to be wavering in its support) and also seems a little clunky (no open can be so strong so as to support a weak or rather outdated proposition). However, with its massive install base of 280m+ devices it could rebound if they fix this.
Android stretches further though: it is not limited to mobile devices, it goes across to eBook readers, set-top boxes, netbooks, you name it. Users increasingly swap between screens. As a content and/or service provider, you want to be with them, be of service to them, wherever they are. They should not have to worry, you should! Android makes this relatively easy for you.
The Power of Open is tremendous. It provides for (theoretically) infinite growth. And you want to be there. And you want to be there now: They say, a tidal wave of apps is coming. You won’t catch the train once you can see it…
Do not forget: people (and brands) want to reach people. Full stop. They do not necessarily want to reach people who happen to have an XYZ device running the ABC OS on the carrier X in country Y! Apple is wonderful (I am an avid iPhone user and do not plan to change – well, yet) but it is a niche. And if you have business to do, you may want to look beyond that niche.
Here’s this week’s Carnival of the Mobilists (its 201st iteration in fact). This week, the Carnival is hosted over at Phil Barrett’s Burning the Bacon blog, and he has lots of goodies to share, including my own post showing an example of why Nokia struggles. Besides this, you will find posts on:
Go now and give it a good read. You’ll find the carnival here.
First, Samsung announced it would drop Symbian from its smartphones in 2010 in favour of its new, home-brew bada OS. Then Nokia said it would drop Symbian (albeit not immediately) from its flagship N-series devices replacing it with Maemo, the OS that premiered on a Nokia device on the recently released geek dream, the N900.
It is said that there are
no current plans for Maemo devices in the [...] X-Series range or the popular [?] E-Series enterprise range
but the word “current” suggests that this might well change soon, too.
This would leave Symbian without its two largest OEM supporters. Will there still be a future for it?
Symbian of course boasts a still very impressive number of legacy devices, and it will therefore be here for a while. However, what does the long-term outlook look like? Android, LiMo, etc all “boast” a nimbler, more agile set-up, allowing for faster development and, arguably, better user experience. This is not necessarily Symbian’s fault (it carries with it its legacy around) but it makes it that much harder for it to reinvent itself.
I am not sure if there is place (and – timewise – the runway) to reinvent itself without the backing of big OEMs. I would be surprised if carriers would use it; they – even more than OEM – require adaptability and customization, which the newer platforms seem better suited to serve. Vodafone’s choice of LiMo for their first two Vodafone 360 devices is testament to that.
The ever-bright Tomi Ahonen suggested a comparison with DOS/Windows and MacOS: he compares Symbian to DOS, Maemo to Windows and iPhone to MacOS: MacOS led in UI and leads to this day. DOS outsold MacOS in spite of its dramatic inferiority because of the legacy instal base. Windows then overlaid DOS and rolled out on all the legacy devices with MacOS, as a result, always playing second fiddle despite its superiority.
The market place in mobile looks different though: DOS was nigh dominant (outside the mainframe and large enterprise side of things) whereas Symbian “only” covers about 5% of the current market. It is big but probably not big enough to bridge the DOS/Windows migration gap. With Android, Blackberry, Windows Mobile, LiMo, JavaFX (if that ever takes of properly), etc all on the map, too, the situation is very different to the DOS/Windows/MacOS world. Would Nokia be quicker in execution, I might still look at it differently but, unfortunately, it doesn’t seem to be that way.
So is it good bye, Symbian, then?
There have been reports (referred to by this here) pondering if Motorola grabbed an “exclusive” deal with the Google-led Open Handset Alliance for Android 2.0 on its Droid (or, in Europe et al, Milestone) handset. There does not appear to being any formal confirmation of this but it was mentioned that, anecdotally, other vendors (and fellow members of the Open Handset Alliance) like HTC, LG, Kyocera and Samsung were still deploying version 1.5.
They quoted industry analyst Ross Rubin as to why Android 2.0 debuted on a Motorola device:
[...] There could be several reasons. Verizon’s subscriber strength and more direct competition with AT&T and the iPhone may have led it to push for Android 2.0 to be more competitive. Or it could be simple product development timetables. Moving forward, HTC will want to put its Sense user experience on top of Android 2.0, which requires development time. Google wants a healthy Android ecosystem and a competitive Motorola contributes to that.
The article went on to refer to the respective releases for 1.0 and 1.5 (both to HTC). However, one might argue that, for the first two releases, there was not much harm done in working more closely with HTC as they were the front-runners on deploying an Android phone, so that the concerted marketing buzz etc might have been justified. However, now that there is a large number of vendors deploying, one might query the compliance of the term “open source” with such exclusivity arrangements.
It also highlights the dominance Google has in the Open Handset Alliance which might, longer-term, lead to assertions that Google is in fact using the open source road as a cover to push what is effectively an OS largely driven by them. I am not implying that it is and a healthy ecosystem with multiple strong is important in particular for the launch of a new OS in a space so full of powerful multi-nationals but there is a fine line to walk in order to get it right.
Dell, after a lot of denials, finally confirmed release of its first smartphone, the Dell Mini 3. The device will run on Android (as well as on China Mobile’s specific Android flavour, called OPhone) and features a 3.5” touchscreen. Otherwise? Erm, not much known. No WiFi for China to be sure, at least not at the start.
In a move that was ridiculed by some, Dell chose China Mobile and Claro Brasil as its first partners to distribute it. Some sources suggested this may be “crazy” but I am wondering why that is so? Because it’s not – no offence – Idaho? China Mobile has 508m subscribers, that is 200m more than the population of the US. Claro has 28m subscribers in Brazil, its holding company America Movil has 194.3m subscribers. That’s not shabby! And there is larger growth potential in these markets, too. The raised eyebrows may simply come from the fact that this is (or at least appears to be) the first time that a US vendor chose emerging markets as its launch territories. I would suggest that this is only the beginning: it is these markets where the large majority of user growth resides. Good move that.
Now to the more critical points, and a small one at first: They could have done better on the marketing. Apple shows everyone how it’s done: come out with a bang and woe them. I do not think there is a need to outperform competitors on the technical side but a strong launch allows you to tell your story rather than leave it to a plethora of commentators to pave the way.
The larger question will be if and what the Dell smartphones offer that others don’t. Will a Dell phone connect more seamlessly with a Dell computer (or any computer for that matter?). Will it have some nifty little features that have the power to make a difference? Never mind that Michael Dell may not have the coolness factor of Steve Jobs; that’s fine. But will the devices be good? Dell has shown it can do it (with its PDA Axim that of course died together with the rest of the market). The smartphone market is only starting to evolve, so the timing might be better this time. Let’s see…